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Switchman
(1 post so far)
08/03/2008 5:23pm (UTC)[quote]
He tests with injector because we know our enemies will use the same against us.

It's no lie there are many who have this program in COJ. We would like to know in this new version it does not work.
illspirit (Gast)
08/03/2008 8:16pm (UTC)[quote]
Probably opening the file in the wrong type of editor.

I don't see a problem with the new weapons as long as the damage ratios are fixed. I understand it is a beta though.

Can't wait for the next beta, keep up the great work guys.
-DoT-Demon
(18 posts so far)
08/04/2008 12:40pm (UTC)[quote]
I am opening the file in the correct program and I have successfully edited and saved some files. Now the new problem is that whenever you change any of these files you cannot play multiplayer at all, you can't create a server nor join one. It is the code.pak file in the Call Of Juarez folder that contains the files for the game. Even if I just extract the .pak file and then compress it again the game rejects it and disallows multiplayer. The file had a different size after i had compressed it again to the original so maybe the game looks for the size of this file and not the contents. If I can manage to get the game to allow multiplayer after the new files then I can add classes, balance weapons and change anything I want in the game (within reason since I never coded Java before :/ ).
illspirit (Gast)
08/04/2008 3:53pm (UTC)[quote]
That is strange, but it should work if you don't re-pack it, right?
-DoT-Demon
(18 posts so far)
08/04/2008 4:19pm (UTC)[quote]
dont repack it? where should all the .class files go? oblivion tried putting them all in a Java file but he still couldnt start a server. they dont go in the data folder either.

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